Language design in a Perl without Larry
Tags: design language perl5
How do you keep designing your language when your BDFL decides leaves for a pasture full of colourful butterflies? In this presentation I look back on the past more than a decade to analyse our successes and our failures, compare with other languages, and come up with some ideas on how we can improve our designing process.
This is more likely to end in a discussion than in question round.
Attended by: Lee Johnson,
Wieger Opmeer (a6502),
Diego Kuperman (diegok),
Dave Cross (davorg),
Simon Proctor (Scimon),
Kenichi Ishigaki (charsbar),
H.Merijn Brand (Tux),
Dagfinn Ilmari MannsÄker (ilmari),
Aaron Rowe,
Matthew Chubb (mchubb),
DrForr,
Daniel Mita (m.dango),
Salve J. Nilsen (sjn),
Choroba,
Thomas Klausner (domm),
Laurent Rosenfeld (lolo78),
Moray Jones,
Ilya Chesnokov (ichesnokov),
Branislav ZahradnĂk,
Jean Forget,
Sorin Pop (finger),
Peter Mottram (SysPete),
marc chantreux (eiro),
Nicholas Clark,
Todd Rinaldo (toddr),
Snorri Briem,
Gregor Goldbach (glauschwuffel),
Andreas Koenig,
Chris Jack,
Jean-Baptiste Mazon,
Martin Barth (ufobat),
Joelle Maslak,
Erik Huelsmann,
atoomic,
Andrew Solomon (illy),
Patrick Ringl (pari),
Maria Hedberg,
Paul Evans (LeoNerd),
Felix Antonius Wilhelm Ostmann (Sadrak),
Michael Lush,
Aaron Crane (arc),
Max Maischein (Corion),
Steffen Winkler (STEFFENW),
cono,
Gianni Ceccarelli (dakkar),
scott,
Andreas Huber,
Richard Newsham (rnewsham)